filename : was07b.pdf entry : inproceedings conference : EUROGRAPHICS 2007, September 03-07, Prague, Czech Republic pages : 561-569 year : 2007 month : September title : 3D Video Billboard Clouds subtitle : author : Michael Waschbüsch, Stephan Würmlin, Markus Gross booktitle : Computer Graphics Forum (Proceedings of Eurographics 2007) ISSN/ISBN : editor : publisher : publ.place : volume : 26 issue : 3 language : english keywords : 3D video, free-viewpoint video, billboards, view-dependent rendering abstract : 3D video billboard clouds reconstruct and represent a dynamic three-dimensional scene using displacement-mapped billboards. They consist of geometric proxy planes augmented with detailed displacement maps and combine the generality of geometry-based 3D video with the regularization properties of image-based 3D video. 3D video billboards are an image-based representation placed in the disparity space of the acquisition cameras and thus provide a regular sampling of the scene with a uniform error model. We propose a general geometry filtering framework which generates time-coherent models and removes reconstruction and quantization noise as well as calibration errors. This replaces the complex and time-consuming sub-pixel matching process in stereo reconstruction with a bilateral filter. Rendering is performed using a GPU-accelerated algorithm which generates consistent view-dependent geometry and textures for each individual frame. In addition, we present a semi-automatic approach for modeling dynamic three-dimensional scenes with a set of multiple 3D video billboards clouds.