filename : Sol14a.pdf entry : conference : EG 2014 - STARs pages : 21-42 year : 2014 month : title : SPH Fluids in Computer Graphics subtitle : author : Markus Ihmsen and Jens Orthmann and Barbara Solenthaler and Andreas Kolb and Matthias Teschner booktitle : EG 2014 - STARs ISSN/ISBN : editor : publisher : publ.place : volume : issue : language : english keywords : Physically-based animation, fluid animation, Smoothed Particle Hydrodynamics abstract : Smoothed Particle Hydrodynamics (SPH) has been established as one of the major concepts for fluid animation in computer graphics. While SPH initially gained popularity for interactive free-surface scenarios, it has emerged to be a fully fledged technique for state-of-the-art fluid animation with versatile effects. Nowadays, complex scenes with millions of sampling points, one- and two-way coupled rigid and elastic solids, multiple phases and addi- tional features such as foam or air bubbles can be computed at reasonable expense. This state-of-the-art report summarizes SPH research within the graphics community.