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stdafx.h

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00001 // ### CHECK-ME-BEFORE-RELEASE ###
00002 //
00003 // Title:   stdafx.h
00004 // Created: May 2002
00005 // Authors: Tim Weyrich <weyrich@inf.ethz.ch>
00006 //
00007 // Copyright (c) 2001--2003, Computer Graphics Lab, ETH Zurich
00008 //
00009 // This file is part of the Pointshop3D system.
00010 // See http://www.pointshop3d.com/ for more information.
00011 //
00012 // This program is free software; you can redistribute it and/or
00013 // modify it under the terms of the GNU Lesser General Public
00014 // License as published by the Free Software Foundation; either
00015 // version 2.1 of the License, or (at your option) any later
00016 // version.
00017 //
00018 // This program is distributed in the hope that it will be useful,
00019 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00020 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00021 // GNU Lesser General Public License for more details.
00022 //
00023 // You should have received a copy of the GNU Lesser General
00024 // Public License along with this library; if not, write to the
00025 // Free Software Foundation, Inc., 59 Temple Place, Suite 330,
00026 // Boston, MA 02111-1307 USA
00027 //
00028 // Contact info@pointshop3d.com if any conditions of this
00029 // licensing are not clear to you.
00030 //
00031 
00032 // stdafx.h : include file for standard system include files,
00033 //  or project specific include files that are used frequently, but
00034 //      are changed infrequently
00035 //
00036 
00037 #ifdef _WIN32
00038 #if !defined(AFX_STDAFX_H__94311B30_79A0_45B3_94E2_A4781C1E7651_SFL__INCLUDED_)
00039 #define AFX_STDAFX_H__94311B30_79A0_45B3_94E2_A4781C1E7651_SFL__INCLUDED_
00040 
00041 #if _MSC_VER > 1000
00042 #pragma once
00043 #endif // _MSC_VER > 1000
00044 
00045 
00046 // Insert your headers here
00047 #define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
00048 
00049 #include <windows.h>
00050 
00051 // TODO: reference additional headers your program requires here
00052 
00053 //{{AFX_INSERT_LOCATION}}
00054 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
00055 
00056 #endif // !defined(AFX_STDAFX_H__94311B30_79A0_45B3_94E2_A4781C1E7651_SFL__INCLUDED_)
00057 #endif // defined _WIN32
00058 
00059 // Some Emacs-Hints -- please don't remove:
00060 //
00061 //  Local Variables:
00062 //  mode:C++
00063 //  tab-width:4
00064 //  End:

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