LandPatch.h

00001 #ifndef LANDPATCH_
00002 #define LANDPATCH_
00003 
00004 #include <stdio.h>
00005 #include <windows.h>
00006 #include <GL/gl.h>
00007 #include <GL/glu.h>
00008 #include <GL/glut.h>
00009 
00010 #include "VertexArrayObject.h"
00011 
00017 class LandPatch: public VertexArrayObject
00018 {
00019 public:
00039         LandPatch (float * height_field, int size_x, int size_y, int offset_x, int offset_y, int total_x, int total_y, float stride, int xy_jump);
00040 
00044         ~LandPatch ();
00045 
00046 private:
00047         LandPatch ();
00048 
00049         float * data;
00050         GLuint * indices;
00051 
00052 
00053 };
00054 
00055 #endif

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