00001 #ifndef LANDPATCH_
00002 #define LANDPATCH_
00003
00004 #include <stdio.h>
00005 #include <windows.h>
00006 #include <GL/gl.h>
00007 #include <GL/glu.h>
00008 #include <GL/glut.h>
00009
00010 #include "VertexArrayObject.h"
00011
00017 class LandPatch: public VertexArrayObject
00018 {
00019 public:
00039 LandPatch (float * height_field, int size_x, int size_y, int offset_x, int offset_y, int total_x, int total_y, float stride, int xy_jump);
00040
00044 ~LandPatch ();
00045
00046 private:
00047 LandPatch ();
00048
00049 float * data;
00050 GLuint * indices;
00051
00052
00053 };
00054
00055 #endif