| AddCheckpoint(float x, float y, float z, float roll, float pitch, float yaw) | PositionPath | |
| CompletePath(float x, float y, float z, float roll, float pitch, float yaw) | PositionPath | |
| ConservativeUpdate(PathNode *node) | PositionPath | [private] |
| constant_position | PositionPath | [private] |
| current_node | PositionPath | [private] |
| DeletePath() | PositionPath | [private] |
| EvaluateNode(PathNode *node, float progress) | PositionPath | [private] |
| EvaluateValue(int mode, float value, float parameter) | PositionPath | [inline, private] |
| first_node | PositionPath | [private] |
| GetPosition(int time) | PositionPath | |
| GetTranslationBox() | PositionPath | |
| has_dynamic_rotation | PositionPath | [private] |
| has_static_rotation | PositionPath | [private] |
| HasDynamicRotation() | PositionPath | |
| HasStaticRotation() | PositionPath | |
| Initialize() | PositionPath | [private] |
| is_constant | PositionPath | [private] |
| IsDefined(int time) | PositionPath | |
| node_pointer | PositionPath | [private] |
| not_complete | PositionPath | [private] |
| Path typedef | PositionPath | [private] |
| PositionPath() | PositionPath | |
| PrintToConsole() | PositionPath | |
| SeekTime(int time) | PositionPath | [private] |
| SetConstantPosition(float x, float y, float z, float roll, float pitch, float yaw) | PositionPath | |
| SetDuration(int time) | PositionPath | |
| SetGlobalTransition(int mode, float parameter) | PositionPath | |
| SetParameters(float param_x, float param_y, float param_z, float param_roll, float param_pitch, float param_yaw) | PositionPath | |
| SetTransitionModes(int mode_x, int mode_y, int mode_z, int mode_roll, int mode_pitch, int mode_yaw) | PositionPath | |
| Shift(float x, float y, float z) | PositionPath | |
| StartPath(int offset, float x, float y, float z, float roll, float pitch, float yaw) | PositionPath | |
| translation_box | PositionPath | [private] |
| ~PositionPath() | PositionPath | |