| AddLight(Light *light) | Scene | [protected] |
| AddObject(GraphicalObject *obj) | Scene | [protected] |
| camera | Scene | [protected] |
| CopyPosition(int time, Camera *destination) | Scene | |
| Init() | TestScene | [private, virtual] |
| Monitor(int time, Camera *monitor, int culling_mode, bool level_of_detail) | Scene | |
| PrintToConsole() | Scene | |
| Render(int time, int culling_mode, bool level_of_detail) | Scene | |
| Scene() | Scene | |
| ~Scene() | Scene |
1.4.6-NO