addEdge(int start, int end) | Bridge | |
addInternalForces(vector< vertex > &v, vector< edge > &e, component stiffness, bool breakableEdges) | Bridge | |
addVertex(int x, int y) | Bridge | |
addVertex(vertex v) | Bridge | |
clear() | Bridge | |
deleteEdge(int index) | Bridge | |
deleteVertex(int index) | Bridge | |
doPhysics(component timestep) | Bridge | |
edges | Bridge | |
getEnd(int index) | Bridge | |
getNearestEdge(vector2 &pos) | Bridge | |
getNearestVertex(vector2 &pos) | Bridge | |
getRoad() | Bridge | |
getStart(int index) | Bridge | |
initializePhysics() | Bridge | |
optimize(int level) | Bridge | |
puff | Bridge | |
road | Bridge | |
roadEndVertex | Bridge | |
roadStartVertex | Bridge | |
setExternalForces(vector< vertex > &v) | Bridge | |
vertices | Bridge |