#pragma once
#include "utils/Vector3.h"
#include "Spring.h"
#include <vector>

class kugel_vertex
{
public:
	kugel_vertex(Vector3 _coords);

	Vector3 coords;
	Vector3 velocity;
	bool touches_ground;
	std::vector<Spring*> springs;

public:
	~kugel_vertex(void);
};
