Public Attributes | |
float | background [4] |
float | foreground [4] |
float | frequency |
float | persistence |
int | octaves |
bool | smooth |
int | interpolation |
float * | perlin_buffer |
float * | color_buffer |
StackElem * | next |
Definition at line 306 of file PerlinNoise.h.
|
Color values for the background color (RGBA). Definition at line 308 of file PerlinNoise.h. |
|
Pointer to the color buffer. Definition at line 317 of file PerlinNoise.h. |
|
Color values for the foreground color (RGBA). Definition at line 309 of file PerlinNoise.h. |
|
Frequency of the perlin noise. Definition at line 310 of file PerlinNoise.h. |
|
Interpolation mode. Definition at line 314 of file PerlinNoise.h. |
|
Pointer to the next element on the stack. Definition at line 319 of file PerlinNoise.h. |
|
Number of different frequencies used to generate the noise. Definition at line 312 of file PerlinNoise.h. |
|
Pointer to the generated perlin noise. Definition at line 316 of file PerlinNoise.h. |
|
Persistence of the perlin noise. Definition at line 311 of file PerlinNoise.h. |
|
Flag indicating wheather smoothing thakes place or not. Definition at line 313 of file PerlinNoise.h. |