Computer Graphics Laboratory

Seminar 'Advanced Methods in Computer Graphics' - SS 24

Description

Course Topics

This seminar covers advanced topics in visual computing, including both seminal research papers as well as the latest research results. The main topic areas are image and video processing, capture, rendering, visualization, simulation, fabrication as well as machine learning in graphics.

Course Setup

Every participant has to present one of the papers in the list below. Additionally, you are required to read the paper that is presented in class beforehand and participate in a discussion during the seminar. An assistant will provide support when preparing the slides and in case technical questions arise.

Learning Objectives

The goal is to get an in-depth understanding of actual problems and research topics in the field of visual computing as well as improve presentations and critical analysis skills.

Prerequisites

The "Visual Computing", "Introduction to Computer Graphics" and "Computer Vision I" courses are recommended, but not mandatory.

Administration

Presence

Presence is mandatory to pass the seminar. If a student cannot attend a seminar session, the reason (e.g. medical certificate) has to be given before the session and must be accepted by one of the organizers. More than three missed seminar sessions will cause the student to fail this class. The dates for the presentations can not be moved except there is someone willing to switch.

Grading

The presentation of the selected paper contributes 75% to the final grade. Additionally, the students are required to submit a short abstract of each paper before the class as well as to participate in the group discussions after the presentations. Both will be documented by the organizers and contributes 25% to the final grade.

Organization and Grading

Number 252-5704-00L
Lecturers M. Gross, O. Sorkine-Hornung
Supervisors Dr. Prashanth Chandran; (prashanth.chandranodisneyresearch.com)
Dr. Sebastian Weiss (sebastian.weissodisneyresearch.com)
Location CAB G 52, Fridays 14:15-16:00

Links

Schedule

Date Topic Paper Student Supervisor
23-FebIntroductionIntroduction to the course
01-MarExample TalksHow to present-Sebastian Weiss
08-MarMaterial & ShapeNeuralTailor: reconstructing sewing pattern structures from 3D point clouds of garmentsJeffrey ZweidlerMaria Korosteleva
08-MarMaterial & ShapeSMPL: a skinned multi-person linear modelNereo LauberMaria Korosteleva
15-MarShape & AnimationFLAME: Learning a model of facial shape and expression from 4D scansGianluca FiginiTill Schnabel
15-MarShape & AnimationMeshTalk: 3D Face Animation from Speech using Cross-Modality DisentanglementSikora LorisPhiline Witzig
22-MarShape & HairShape Transformers: Topology-Independent 3D Shape Models Using TransformersSvitlana MorkvaTill Schnabel
22-MarShape & HairStrand-accurate Multi-view Hair CaptureIvan SobkoYuxiao Zhou
29-MarNo Session
05-AprNo Session
12-AprNeRFRepresenting Scenes as Neural Radiance Fields for View SynthesisJulian HeidenreichTill Schnabel
12-AprNeRFInstant Neural Graphics Primitives with a Multiresolution Hash EncodingZiyao ShangTill Schnabel
19-AprNeRFRef-NeRF: Structured View-Dependent Appearance for Neural Radiance FieldsQiming HuangAlexandre Cavaleri
19-AprNeRFHyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned SamplingDavid KammAlexandre Cavaleri
26-AprGaussian Splats3D Gaussian Splatting for Real-Time Radiance Field RenderingLorenzo RaiSebastian Weiss
26-AprGaussian SplatsRelightable Gaussian Codec AvatarsBeyzanur CobanYingyan Xu
03-MayGaussian SplatsAudio- and Gaze-driven Facial Animation of Codec AvatarsJieni LinPhiline Witzig
03-MayGaussian SplatsPhysGaussian: Physics-Integrated 3D Gaussians for Generative DynamicsTal RastopchinAlexandre Cavaleri
10-MayNo Session
17-MayRendering & SimulationSpatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lightingMoritz KunzeTiziano Portenier
17-MayRendering & SimulationThe Affine Particle-In-Cell MethodJungyuan LiVinicius Azevedo