Computer Graphics Laboratory

Seminar 'Advanced Methods in Computer Graphics' - SS 26

Description

Course Topics

This seminar covers advanced topics in visual computing, including both seminal research papers as well as the latest research results. The main topic areas are image and video processing, capture, rendering, visualization, simulation, fabrication as well as machine learning in graphics.

Course Setup

Every participant has to present one of the papers in the list below. Additionally, you are required to read the paper that is presented in class beforehand and participate in a discussion during the seminar. An assistant will provide support when preparing the slides and in case technical questions arise.

Learning Objectives

The goal is to get an in-depth understanding of actual problems and research topics in the field of visual computing as well as improve presentations and critical analysis skills.

Prerequisites

The "Visual Computing", "Introduction to Computer Graphics" and "Computer Vision I" courses are recommended, but not mandatory.

Administration

Presence

Presence is mandatory to pass the seminar. If a student cannot attend a seminar session, the reason (e.g. medical certificate) has to be given before the session and must be accepted by one of the organizers. More than three missed seminar sessions will cause the student to fail this class. The dates for the presentations can not be moved except there is someone willing to switch.

Grading

The presentation of the selected paper contributes 75% to the final grade. Additionally, the students are required to submit a short abstract of each paper before the class as well as to participate in the group discussions after the presentations. Both will be documented by the organizers and contributes 25% to the final grade.

Organization and Grading

Number 252-5704-00L
Lecturers M. Gross, B. Solenthaler, O. Sorkine-Hornung
Location CHN F 42, Tuesdays 12:15-14:00

Schedule

Date Paper
17-FebIntroduction [ Slides | Paper List ]
24-FebHow To Present [ Slides ]
03-MarDual Contouring of Hermite Data
03-MarFlexible Isosurface Extraction for Gradient-Based Mesh Optimization
10-MarStrand-accurate Multi-view Hair Capture
10-MarNeural Strands: Learning Hair Geometry and Appearance from Multi-View Images
17-MarHairNet: Single-View Hair Reconstruction using Convolutional Neural Networks
17-MarThe Impulse Particle in cell Method
24-MarUnified Particle Physics for Real-Time Applications
24-MarLarge Steps in Cloth Simulation
31-MarA Stream Function Solver for Liquid Simulations
31-MarDeep Fluids: A Generative Network for Parameterized Fluid Simulations
07-AprEaster- No Class
14-AprFLAME: Learning a model of facial shape and expression from 4D scans ( + SMPL)
14-AprContinuous Remeshing For Inverse Rendering
21-AprShape Transformers: Topology-Independent 3D Shape Models Using Transformers
21-AprRepresenting Scenes as Neural Radiance Fields for View Synthesis
28-AprInstant Neural Graphics Primitives with a Multiresolution Hash Encoding
28-Apr3D Gaussian Splatting for Real-Time Radiance Field Rendering
05-MayMip-Splatting: Alias-free 3D Gaussian Splatting
05-MayScaffoldAvatar: High-fidelity Gaussian avatars with patch expressions
12-MayDINO v2/v3: Learning robust visual features without supervision
19-MayNo class
26-MayNo class