Each of the lectures will usually consist of the following three parts:
a lecture on a general topic, information about the project structure,
and a practical exercise part.
In addition, meetings of the game teams with the supervisor to discuss the
progress of the projects are held.
This presents a preliminary schedule and will be updated during the course of the lecture.
| Date |
Topic |
| 17.02.15 |
Introduction, Conceptualization, Project structure Form groups |
| 24.02.15 |
Structure of Games Soft Skills Prototyping Student presentations - Pitch of the game idea |
| 03.03.15 | Trip to Outlane |
| 10.03.15 | Exercise Block I - Asset creation and introduction to Unity |
| 17.03.15 | Student presentations - Formal game proposal and physical prototype |
| 24.03.15 | Exercise Block II - Advanced Unity topics and practices |
| 31.03.15 | Student presentations - First playable demo |
| 07.04.15 | Easter - No class |
| 14.04.15 | Guest lecture |
| 21.04.15 | Student presentations - Interim demos |
| 28.04.15 |
Playtesting AI, Sound, Controls |
| 05.05.15 | Student presentations - Alpha release demos |
| 12.05.15 | Student presentations - Playtest results |
| 19.05.15 | Functionality, Completeness, Balance |
| 26.05.15 | Final public presentations |
The following assignments will be given in class, and have to be completed
by the shown dates. Most of them involve adding a chapter on a specific topic
to the game project document.
| Due date | Assignment |
| Monday, March 2, 17:00 | Rough draft of the formal project proposal added to game notebook |
| Monday, March 9, 17:00 | Final formal project proposal chapter added to game notebook |
| Monday, March 16, 17:00 | Prototype chapter added to game notebook |
| Monday, April 20, 17:00 | Interim report chapter added to game notebook |
| Monday, May 4, 17:00 | Alpha release chapter added to game notebook |
| Monday, May 11, 17:00 | Playtest chapter added to game notebook |
| Friday, May 29, 17:00 |
Conclusion chapter added to game notebook Demo Video |
At the following dates presentations or demos will be given by the students during the class.
| Date | Topic |
| Tuesday, February 24 | Informal pitch of the game idea |
| Tuesday, March 17 | Formal game proposal and prototypes |
| Tuesday, March 31 | First playable demos |
| Tuesday, April 21 | Interim demos |
| Tuesday, May 5 | Alpha release demos |
| Tuesday, May 12 | Playtest presentation |
| Tuesday, May 26 | Final public presentation |