Each of the lectures will usually consist of the following three parts:
a lecture on a general topic, information about the project structure,
and a practical exercise part.
In addition, meetings of the game teams with the supervisor to discuss the
progress of the projects are held.
This presents a preliminary schedule and will be updated during the course of the lecture.
Date |
Topic |
17.02.15 |
Introduction, Conceptualization, Project structure Form groups |
24.02.15 |
Structure of Games Soft Skills Prototyping Student presentations - Pitch of the game idea |
03.03.15 | Trip to Outlane |
10.03.15 | Exercise Block I - Asset creation and introduction to Unity |
17.03.15 | Student presentations - Formal game proposal and physical prototype |
24.03.15 | Exercise Block II - Advanced Unity topics and practices |
31.03.15 | Student presentations - First playable demo |
07.04.15 | Easter - No class |
14.04.15 | Guest lecture |
21.04.15 | Student presentations - Interim demos |
28.04.15 |
Playtesting AI, Sound, Controls |
05.05.15 | Student presentations - Alpha release demos |
12.05.15 | Student presentations - Playtest results |
19.05.15 | Functionality, Completeness, Balance |
26.05.15 | Final public presentations |
The following assignments will be given in class, and have to be completed
by the shown dates. Most of them involve adding a chapter on a specific topic
to the game project document.
Due date | Assignment |
Monday, March 2, 17:00 | Rough draft of the formal project proposal added to game notebook |
Monday, March 9, 17:00 | Final formal project proposal chapter added to game notebook |
Monday, March 16, 17:00 | Prototype chapter added to game notebook |
Monday, April 20, 17:00 | Interim report chapter added to game notebook |
Monday, May 4, 17:00 | Alpha release chapter added to game notebook |
Monday, May 11, 17:00 | Playtest chapter added to game notebook |
Friday, May 29, 17:00 |
Conclusion chapter added to game notebook Demo Video |
At the following dates presentations or demos will be given by the students during the class.
Date | Topic |
Tuesday, February 24 | Informal pitch of the game idea |
Tuesday, March 17 | Formal game proposal and prototypes |
Tuesday, March 31 | First playable demos |
Tuesday, April 21 | Interim demos |
Tuesday, May 5 | Alpha release demos |
Tuesday, May 12 | Playtest presentation |
Tuesday, May 26 | Final public presentation |