Each of the lectures will usually consist of the following three parts:
a lecture on a general topic, information about the project structure,
and a practical exercise part.
In addition, meetings of the game teams with the supervisor to discuss the
progress of the projects are held.
This presents a preliminary schedule and will be updated during the course of the lecture.
Date
|
Topic |
21.02.12 |
Course introduction, overview of game design, and conceptualization
Overview of project structure; game theme
Choose groups
|
28.02.12 |
Formal elements, dramatic elements, and technical elements
Soft skills
Exercise block I:
XNA engine setup, threads, and content loading
Libraries for XNA
Useful tipps and tricks
|
06.03.12 |
Understanding fun
Student presentations - Pitch of the game idea
|
13.03.12 |
Prototyping
Exercise block II:
From Maya to XNA
Shaders
Terrain
Sound
|
20.03.12 |
Student presentations - Formal game proposal + physical prototypes
|
27.03.12 |
Artifical Intelligence, sound, and controls
|
03.04.12 |
Student presentations - First Playable Demo
|
10.04.12 |
Easter Holiday/no class
|
17.04.12 |
Student presentations - Interim demos
|
24.04.12 |
Playtesting
|
01.05.12 |
Labor Day/no class
|
08.05.12 |
Student presentations - Alpha release demos
|
15.05.12 |
Field trip: History of Games (to be confirmed)
|
22.05.12 |
Functionality / completeness / balance
Student Presentations - Playtest Presentation
|
29.05.12 |
Final public presentations
|
|
The following assingnments will be given in class, and have to be completed
by the shown dates. Most of them involve adding a chapter on a specific topic
to the game project document.
Due date
|
Assignment |
March 5, 5pm |
Rough draft of the project proposal added to game notebook
|
March 12, 5pm |
Formal project proposal (final draft) added to game notebook
|
March 19, 5pm |
Prototype chapter added to game notebook
|
April 16, 5pm |
Interim report chapter of game notebook
|
May 7, 5pm |
Alpha release chapter of game notebook
|
May 14, 5pm |
Playtest chapter of game notebook
|
May 28, 5pm |
Conclusion chapter of game notebook
Demo Video
|
|