Computer Graphics Laboratory ETH Zurich

ETH

Physically-based Simulation - AS 16

Announcements

Check out some of the course projects from previous years here
The class starts on September 21. Sign up!

Description

Course Topics

Physically-based simulations are fundamental to many applications of computer graphics, including 3D video games, animated movies and films, or virtual surgery. This course introduces the physical concepts as well as the numerical methods required for simulating deformable objects, fluids, rigid bodies, and other physical systems. The material covered in this lecture ranges from simple mass-spring systems to advanced topics such as finite elements.

Targets

Understanding of research topics and related problems in the field of physically-based simulation.

Requirements

None.

Administration

252-0546-00L"); AdminTableEntry("Lecturers", "Bernhard Thomaszewski (" . EncodeEmail("b.thomaszewski@inf.ethz.ch>") . ")"); AdminTableEntry("", "Barbara Solenthaler (" . EncodeEmail("solenthaler@inf.ethz.ch") . ")"); AdminTableEntry("Assistant", "Christian Schumacher (" . EncodeEmail("christian.schumacher@disneyresearch.com") . ")"); AdminTableEntry("Language", "English"); AdminTableEntry("Course Location", RoomLink("CHN E 42") . ", Wednesdays 9-11"); AdminTableEntry("Exercise Location", RoomLink("CHN E 42"). ", Wednesdays 11-12"); AdminTableEntry("Credits", "4"); AdminTableEntry("German Title", "Physikalisch-basierte Simulation in der Computer Graphik"); EndAdminTable(); ?>