Computer Graphics Laboratory

Physically-based Simulation - AS 21

Announcements

We use Moodle site for our course materials and Zoom for online courses. Check the Moodle site for the zoom meeting link.

Description

Course Topics

Physically-based simulations are fundamental to many applications of computer graphics, including 3D video games, animated movies and films, or virtual surgery. This course introduces the physical concepts as well as the numerical methods required for simulating deformable objects, fluids, rigid bodies, and other physical systems. The material covered in this lecture ranges from simple mass-spring systems to advanced topics such as finite elements.

Targets

Understanding of research topics and related problems in the field of physically-based simulation.

Requirements

None.

Administration

Number 252-0546-00L
Lecturers Barbara Solenthaler (solenthaleroinf.ethz.ch)
Vinicius da Costa de Azevedo (vinicius.azevedooinf.ethz.ch)
Bernhard Thomaszewski (bthomaszoethz.ch)
Assistant Jingwei Tang (jingwei.tangoinf.ethz.ch)
Byungsoo Kim (kimbyoinf.ethz.ch)
Michael Bernasconi (michael.bernasconiodisneyresearch.com)
Pascal Zhang (pchangostudent.ethz.ch)
Language English
Course Location CAB G 51, Tuesdays 10-12
Exercise Location CAB G 51, Tuesdays 16-17
Credits 5
Mode of Exam Written (120 mins)
German Title Physikalisch-basierte Simulation in der Computer Graphik