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Please use duplex and B&W printing.
Download is restricted to computers within the ETH Network (IP = 129.132.*, 195.176.*, 10.5.*, 10.6.*)
Computer Vision
Computer Graphics
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Books
- H. Nguyen GPU Gems 3, 2008
- P. Shirley, M. Ashikhmin Fundamentals of Computer Graphics, Second Edition, 2005
- P. Shirley, R. K. Morley Realistic Ray Tracing, 2003
- M. Olano Real-Time Shading, 2002
- A. Watt 3D Computer Graphics (3rd Edition) , 1999
- J.D. Foley Computer Graphics: Principles and Practice in C (2nd Edition), 1995
- R. Gonzalez, R. Woods, Digital Image Processing (3rd Edition), 2007
- R. Hartley, A. Zisserman, Multiple View Geometry in Computer Vision, 2004
OpenGL
External Links
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The lectures from 2009 and 2010 are available as podcasts. Please keep in mind that these only serve as a reference, in case you have, e.g., missed a lecture. The content of the lectures has changed over the years, and you are advised not to study based solely on these podcasts.
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